The Idolmaster Codexery — Data & Quality

We publish our audit record because accuracy claims should be checkable. Every entry on this site runs through an automated fact-audit pipeline (accuracy audit → source-grounded repair → visual QA); this page is generated from that pipeline's own report, not written by hand.

This is a fiction/fan codex: entries describe an in-universe canon. Our audits check canon and internal consistency — external fact-checking does not apply the way it does on real-subject codexes.

Last full accuracy audit: 2026-08-23 · 25 entries checked · 7 flagged · 18 issues confirmed · 7 corrected · 11 still open

Recent findings (audit lane, verbatim)

Million Stars — The entry refers to '765 MILLION STARS' as the collective name for the Million Live! branch, but the official canon name is '765 MILLIONSTARS' or '765 MILLION STARS' as a proper noun for the 39 idols, not as a separate branch or division.

Million Stars — The entry claims the branch 'has produced numerous crossover events and collaborations that have expanded its global appeal,' but there is no widely-known canon evidence of global appeal or international collaborations specific to Million Live! as a separate e

Idolmaster Shiny Colors — The entry states '25 idols grouped into seven unique units by its third anniversary.' As of the third anniversary (April 2021), there were 23 idols and 7 units; the 25th idol was added later in November 2021.

Idolmaster Shiny Colors — The entry says 'a four-panel manga by Gimmy that began serialization in March 2018.' The four-panel manga actually began serialization on April 27, 2018, not March 2018.

Idolmaster Million Live! — The claim that '39 new idols joining 765 Production' is incorrect; the Million Live! cast consists of 39 idols total (including the original 13), meaning only 26 new idols were introduced, not 39.

Idolmaster Million Live! — The statement that 'Theater Days added two more idols to the cast' is misleading; Theater Days added two new characters (Konomi Baba and Megumi Tokoro), but the total cast remained 39, not 41.

Namco Bandai Games — The entry states the studio was established on April 2, 2012, but later says 'The studio's formation on March 31, 2006' which is a contradictory date for the same entity; the correct establishment date for Bandai Namco Studios Inc. is April 2, 2012.

Namco Bandai Games — The entry claims the studio 'absorbed over 1,000 staff members and all 80 employees from the defunct Namco Tales Studio.' While Bandai Namco Studios did absorb many staff, the specific claim of 'all 80 employees from the defunct Namco Tales Studio' is not wide

Xbox 360 — The Xbox 360 version of The Idolmaster was never officially released in Hong Kong or Taiwan with English-friendly features; the claim of such a release is unsupported.

Xbox 360 — The Xbox 360 version introduced Ami and Mami Futami as new characters, contradicting the claim that no new characters were introduced at that time.

Bandai Namco Entertainment — The entry states that Bandai Namco Studios absorbed all 80 employees from the defunct Namco Tales Studio division, but Namco Tales Studio was dissolved in 2012 and the exact number of 80 employees is not officially confirmed as a complete absorption of all sta

Bandai Namco Entertainment — The entry claims that Studio S has been supporting the Mario Kart series since 2014, while Studio 2 led development on Super Smash Bros. starting with the fourth installment. However, Studio S is not a publicly recognized division name for Mario Kart support,

Sakura no Ki ni Narou — The song first appeared in the Xbox 360 version of The Idolmaster, not the arcade version.

Sakura no Ki ni Narou — The song's first album appearance was on 'THE IDOLM@STER MASTERPIECE 02' (2005), not 'THE IDOLM@STER MASTERPIECE 01'.

Open data

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Corrections

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